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img_swap.txt
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1995-05-02
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5KB
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119 lines
<><><><><><><><><><><><><><><><><><><><><><>
<> <>
<> Image Swap 1.1 <>
<> by John Eidsvoog <>
<> Copyright 1993 CodeHead Technologies <>
<> <>
<><><><><><><><><><><><><><><><><><><><><><>
*--------------------------------------------------------------*
| |
| IMPORTANT INFORMATION: |
| |
| CodeHead Technologies is not responsible for any trademark |
| infringements caused by using Image Swap to install |
| images belonging to other companies. |
| |
*--------------------------------------------------------------*
Version 1.1 of Image Swap requires version 1.1 of Flying Thrones.
If you use it with Flying Thrones 1.0, you'll most likely crash.
Don't do it.
Image Swap allows you to use your own images in the Flying Thrones
Extend-O-Save module. Flying Thrones 1.1 uses 9 images. One image is a
stationary image, the toilet paper. The other 8 images are made up of two
sets of 4 frames of animation each, which are executed in repeating
6-frame sequences:
|: 1 2 3 4 3 2 :|
|: 5 6 7 8 7 6 :|
This is a "ping-pong" type of animation. You can also select a "circular"
type which has the following 4-frame sequence:
|: 1 2 3 4 :|
|: 5 6 7 8 :|
Instead of stepping backward from frames 4 to 1, "circular" animation
jumps back to frame one after frame 4.
Frames 1-4 are used for motion to the left and frames 5-8 are used for
motion to the right. You can also choose to eliminate motion to the right
and use from 1 to 8 frames of animation for motion to the left. If you use
all 8 frames, the sequences will be like this:
Ping-Pong |: 1 2 3 4 5 6 7 8 7 6 5 4 3 2 :|
Circular |: 1 2 3 4 5 6 7 8 :|
All images must be monochrome .IMG files with the dimensions 64 x 64 pixels.
Flying Thrones 1.1 contains color images of the thrones (used in all
non-mono resolutions), but modules created by Image Swap will use
monochrome images for all resolutions.
You can use any graphics program which saves a standard IMG file to create
your images. Included with this package is the file FRAMES.IMG. This
file contains 10 empty frames with _inside_ dimensions of 64 by 64 pixels.
You can use these as an aid to designing and saving your images. You'll
also find eight IMG files named OCT1 through OCT 8. They are provided as
an example and you can use them to create rolling octagons by using an
8-frame circular animation. The TITLE.IMG file can be used for the
stationary image.
MegaPaint makes an excellent tool for editing images and was used for the
development of the images in Flying Thrones.
Once you've created your .IMG files, follow these steps:
1. Run IMG_SWAP.PRG
2. Following the instructions at the top of the screen, use the file
selector to first locate the stationary IMG file, then the 8 frames
of animation. You'll see each one displayed on the screen after you
load it.
3. You may skip any frame of animation by cancelling out of the file
selector. You'll be asked if you want to skip the current frame or
abort the program. If you skip the frame, the current frame
contained in the module will be used. This allows you to do things
such as replace only the stationary frame while leaving the animated
frames intact.
4. Enter up to 24 characters as the title of the new module.
5. Enter up to 8 characters as the filename of the new module.
6. Locate your copy of THRONES.EXT (or a previously modified custom one).
7. Select (P)ing-pong or (C)ircular animation.
8. If you skipped frames 5-8, you'll be asked if you want to move in both
directions (left and right). Answer Yes or No.
9. You'll be asked how many frames of animation you wish to use. If you
select a number from 1 to 4, motion direction will be determined by
the answer to the question in step 8. If you select a number from 5
to 8, only left motion will be used, regardless of your answer to the
previous question.
10. A new module will be created with the name you entered in step 5.
----------------------------------------------------------------------
If you'd like to send your IMGs or the entire module to us, we're always
interested in what you might come up with. We can be reached at:
CodeHead Technologies
P.O. Box 74090
Los Angeles, CA 90004
Voice: (213) 386-5735
FAX: (213) 386-5789